Expect lots of farms, lumber camps, gold mines, swordsmen, knights, crossbowmen, battering rams, trebuchets and wonders of the world along the way. Either way, the game flow is the same: Create villagers, gather resources, upgrade your technology, build up an army, and either attack your foe or defend your own base, depending on your play style. You usually start with a semi-established base in campaign missions. You begin with a town center, a handful of villagers and a scout cavalryman in random-map and multiplayer games. Each race also has unique units, which can range from horsemen who tear buildings apart to infantrymen who can attack from a distance. As you can imagine, finding your favorite race takes some trial and error. If you don't like those choices, don't worry: There are 32 others. The campaigns are my favorite part of Age of Empires II, as the scenarios and objectives can vary significantly from scenario to scenario.
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